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Hocus Pocus 2020 First Place Winner
Eurotool - The Lost Woods

Posted in Flash, Gaming, tagged biking, CycloManiacs, flash games, Gaming, racing, tricks on 21st August 2009 4 Comments » For the most part flash games are simple, oh you get some that are complicated ( Mastermind ) but on the whole you couldn’t call them complex. Play with millions of players around the world and battle against Aliens, Robots, and Zombies in this futuristic fight for the survival of earth.Explore the latest games here abcya 100 games. Play the ultimate war of man versus creature! Choose your side, and head into battle. Build an arsenal of high-powered weapons to destroy the enemy.

  1. Cyclomaniacs, a free online Sports game brought to you by Armor Games. Flash bike racing. 20 riders and bikes to unlock, 26 tracks, 70 achievements, and 20 bike horns.
  2. Play as Heaven or Hell in this semi-turn-based action-strategy game. Challenge evil monsters, use magic and collect keys on your way to Hell. This is a fairly.
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Hocus Pocus 2020
Posted by Yeebaagooon on October 03rd, 2020 @ 11:13 a.m.

Our old arthritic bones creaking like an armada, the horror of being middle aged and suffering moderate to severe joint pain sets in.
Rejoice, our annual Halloween themed screenshot competition is back where the winner is crowned with a coveted custom title. This year you have until October the 30th to submit your scary screenshot, so plenty of time for some ideas and designing!
There are a number of fantastic guides to help you out in our extensive design library, and with patch 2.8 we are hoping this gives a new lease of creativity.
Go over to the thread to find out more.
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Member of The Month: September 2020
Posted by nottud on October 02nd, 2020 @ 06:12 a.m.
September has drawn to a close and I am proud to announce our latest member of the month.
Eurotool is a long standing member of our Age of Mythology community and although has not formally released a huge number of finished scenarios, the work that has been released has been very impressive. In particular his recent scenario contest entry brought a very unique Age of Mythology take of over the shoulder third person adventuring.
Listen to the interview and see some screenshots of his amazing work in the forms.
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Member of The Month: August 2020
Posted by nottud on August 20th, 2020 @ 6:35 p.m.
As we quickly passing through the month of August I am excited to announce our latest member of the month.
Following a victory on the mini adventure scenario competition congratulations to Yeebaagooon! You can read the interview and feast your eyes on some mystery holiday pictures here.
Feel free to speculate on where these are and join the celebration in the forums.
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AoMH Mini Adventure Competition 2020: Results
Posted by Yeebaagooon on August 14th, 2020 @ 04:32 a.m.

Rejoice for our mighty scenario design contest has now concluded and results are live. We have 9 entries to the competition.
Results thread.
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Member of The Month: July 2020
Posted by Yeebaagooon on July 31st, 2020 @ 12:36 p.m.
We've managed to commit to the revival of MoTM and have another instalment this month, how time has flown.
With the SD competition underway and results pending we do need a little more excitement here.
SO why not feast your ears on the interview with nottud, which can be found here.
Please let us know if you enjoy the audio format or would prefer the old text interviews.
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Member of The Month: June 2020
Posted by Yeebaagooon on July 01st, 2020 @ 08:40 a.m.
MoTM returns with a fanfare! Today it is my pleasure to bestow this title upon Roxas.
For those of you who do not know - Roxas was previously MoTM in 2008 and can often be found in the community forum asking various existential questions in the LPW or lamenting over Jamie Oliver.
Due to social distancing laziness, the interview has been conducted in sound format and you are able to listen to it here.
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Patch 2.8 goes live
Posted by Yeebaagooon on June 30th, 2020 @ 04:24 a.m.
As of today the long awaited patch 2.8 for the extended edition has gone live! This patch is the greatest one we've had, with loads of new features and appeal for everyone - however you play the game. Our forumers have also had a helping hand in suggesting and implementing features, rejoice!
Quick glance:
  • Multiple crash and desync bugs fixed
  • Optimisation to reduce lag in multiplayer
  • Issues with god powers (especially Chinese) fixed and improved
  • Rendering and graphic improvements
  • Several new cheat codes
  • New random map
  • Loads of new triggers and exciting features - see nottud's posts in SD for more.
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    Tributary Travels Cinematic
    Posted by Yeebaagooon on June 28th, 2020 @ 08:26 a.m.
    Cinematographer extraordinaire Anraheir delights us once again with another expertly crafted cinematic. Tributary Travels follows a pharaoh carries a holy relic to the source of the Nile in hopes of lifting a curse from the land of Egypt and its people. In true style each scene is masterfully crafted and an eyecandy delight in itself. It's truly worth watching as loads of incredible tricks are used.
    Be sure to check out the cinematic here!

    Permalink | Comments [3]
    Mini Adventure Contest: One month to go!
    Posted by Yeebaagooon on June 19th, 2020 @ 10:11 a.m.

    Our scenario design competition has now received three entries, and with many more to be expected it means it looks like all the prizes for the contest will be unlocked.
    You can still enter if you have a free forum account, but now the deadline is one month away - so why not put all this lockdown time to good use?
    The brief for this contest is to develop a 100x100 mini adventure map! You have three months to submit your entry - and the full rules and instructions can be found here.
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    Patch 2.8 Scheduled Beta Testing
    Posted by nottud on June 09th, 2020 @ 12:08 p.m.

    Hey everyone I bring this update from the FE devs regarding testing the 2.8 BETA patch:
    We've noticed that some people are having a hard time finding games on the public beta patch branch we'll be organizing some games this week to make sure we can have as many people testing the branch.
    To be sure to get as much information out of these test games make sure to enable recorded games! Recorded games really help us figure out bugs.
    The schedule can be found here.
    Please leave a comment if you want and are able to join.
    And if you cannot join because the time scheduled doesn't work for you then leave a comment with a time when you are able to play some games and we'll see if that time works for us or some other people.
    Permalink | Comments [1]
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    Welcome to Caesar III Heaven, the premier C3 site on the Internet. Although the news on this page is no longer updated on a daily basis, there will still be very occasional newsflashes (scroll down the page), and all the resources collated here since October 1998 are here for you to peruse through. Here's a quick reminder of what we've got on offer:

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    The C3 Heaven Team

    September 13, 2006 — Caesar IV Heaven Opens

    I know a great many of us have been awaiting this moment. Eagerly awaiting this moment. After playing every single Caesar 3 scenario in more ways than the designers thought possible..'Hey, let's do Carthago without prefects!' we can soon take on Carthago in a different way.
    Tilted Mill, known from Children of the Nile, but also from many of their staff having been involved in earlier citybuilders, have recreated the Glory that was Rome..erm, or rather. the Glory that was Caesar 3.
    Caesar 4 will be bringing back familiar places and familiar faces, such as prefects and engineers, but now in glorious 3D, with factories, with day and night, with weather. I checked out the demo and was hooked. Caesar 4 brings our favourite citybuilder into the 21st century.
    So, with little further ado, I'd like to welcome you to Caesar 4 Heaven. We're a bit bare bones at the moment, but we will make this the place to go should you need information about the game, its scenarios, and its history.
    I hope you'll enjoy our efforts.

    August 19, 2005 — Caesar IV announced

    Tilted Mill and Vivendi have announced that they are developing Caesar IV.

    Vivendi Universal Games (VU Games) today announced development of Sierra Entertainment's Caesar™ IV, the sequel to the million unit plus selling Caesar™ III, scheduled for release in 2006. Building on the award-winning formula of its predecessor, Caesar IV takes the city-building genre into the 21st century, with new gameplay and features, and a cutting edge 3D graphics engine developed specifically for the title.
    Developed by Tilted Mill, Caesar IV advances, refines and updates the city-building gameplay pioneered by Caesar III, while remaining true to its predecessor's proud legacy. In Caesar IV, players take on the role of an aspiring provincial governor within Caesar's empire as they build and manage an individual ancient Roman city and its province.

    Take a look at the official Caesar IV site for more information and discuss the game in our forums
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